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2. Correct

Open the Correct step to shape the splint to the patient. Add each correction from the correction group, then adjust its value in the settings panel on the right. The model recalculates immediately, and every correction is saved in the History so you can uncheck it to revert.

CorrectionWhat it does
Thumb → DiameterSet the diameter of the thumb tube.
SmoothSmooth the whole surface.
Add Volume RegionDraw a point, curve, or area, then push or pull it to add or relieve volume locally.
Smooth regionSmooth a drawn area only.

The Correct step of a hand splint, with a Smooth field, a Thumb section containing a Diameter field, and Add Volume Region and Smooth region buttons under Additions

Hand splint actions

Selecting the splint model gives these buttons in the Action panel:

ButtonWhat it does
RotateRotate the splint.
BoxOpens an editable cage with size presets (Small to Extra extra large) to reshape the splint.
Brush smoothDrag the brush across the surface to smooth it.
Brush pullDrag the brush to pull (bulge) the surface.
Brush pushDrag the brush to push (indent) the surface.

Selecting the 3D scan instead offers Rotate and Box.

For how each action works, see Tools and actions.